Thanks Marcus, this is excellently put:
Quote:
Originally Posted by Marcus26 ...Now as you shoot faster and punch the trigger you move during the shot. This adds an element of randomness to your shooting. While you may have the same movement rate, you will change those percentages to a random figure. Sometimes good, sometimes bad.
Because it is random this will take place
1) You will get good days causing bigger scores, and bad days causing lower scores.
2) You will never ever get that situation where the release has activated and you have moved correctly enough to shoot 100% of the times into the X.
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As an ex-engineer I can relate only too well to randomness (or what I would call noise) and your explanation explains excellently my inconsistent shooting. It also explains something else. At the moment of release I know exactly where the dot is aiming. There are times I know at release it has just slipped out of the outer ten and that is exactly where the arrow ends. I don't mind these times so much and usually say to myself "the arrow has gone exactly where I sent it!". I know if I could always have these times it would simply be a case of making sure I send it to the right place! There are other times when at release I know I am on the X and end up with a 2 o'clock 8. I hate these times!
Thanks to your explanation I can better appreciate why they are happening so that gives me something to work on too.
I have now got enough to work on so its time to stop thinking about it and start putting some of these great suggestions into place.